Video Game Tournaments
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Rake in $600,000 in a single month, with a single iPhone game.
Player Chronicle -- Posted on Feb 13 2009
Caught an interesting story on the Yahoo homepage this evening. I'll let you jump over there for the full read, but I had to include a few sections that I especially enjoyed...
http://blog.wired.com/gadgets/2009/02/shoot-is-iphone.html?npu=1&mbid=yhp
"It wasn't easy for Nicholas, either. After getting off his shift as an engineer at Sun Microsystems, he worked on iShoot eight hours a day, cradling his 1-year-old son in one hand and coding with the other. He didn't have the money to buy books to learn how to write an iPhone app, so he taught himself by reading websites."
"What compelled him to code an iPhone game? Hard times for him and his family — and he was inspired by Trism, he said."
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I don't often read through such a long list of comments after an article, but the first 10-15 got me reading, so you might enjoy those as well. Interesting video game development story here and this one is related and similarly cool: Nine-year-old writes hit iPhone app at
http://videogames.yahoo.com/feature/nine-year-old-writes-hit-iphone-app/1287368
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